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KG GT500
Rockin' the Cobalt LT
Joined: 13 Sep 2002
Posts: 787
Location: Ontario, Canada
Status: Offline
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Looks cool man. Not HQTM quality, but still good. (not trying to be offensive) _________________
If you need any car cleaning products, PM me for more information. We ship worldwide. |
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19 Apr 2006 02:09 am |
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Richard P
Half-Snapped Towing
Joined: 22 Aug 2005
Posts: 921
Location: Sudbury, Ontario
Status: Offline
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lol, im my own role model lol i lvoe doin unusual **** _________________
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19 Apr 2006 07:02 pm |
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KG GT500
Rockin' the Cobalt LT
Joined: 13 Sep 2002
Posts: 787
Location: Ontario, Canada
Status: Offline
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Well, I can say that you have stuck to your plan of doin unusual...lol...
Better than I could make. Lmao... _________________
If you need any car cleaning products, PM me for more information. We ship worldwide. |
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19 Apr 2006 08:27 pm |
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Richard P
Half-Snapped Towing
Joined: 22 Aug 2005
Posts: 921
Location: Sudbury, Ontario
Status: Offline
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ok, update
i retextured it since i got new doors and hood and some other things. i put it in mm2 for a test
things to do:
-finish interior, like the back pillars, mp3player, lots of small things
-maybe record engine sounds
- make driver, me, and maybe some passengers, liek my friends
-make final decision on slection song. i got a few choices, the songs i rock out to the most in it>> bad company- rock and roll fantasy
> april wine- enough is enough
> boston- dont look back
>bryan addams- on a day like today
>bryan addams- summer of 69
>loverboy- lucky ones
>nazareth- this flight tonight
> streetheart- tin soldier
those are the main ones, for now i got rock and roll fantasy, but the clip is too long, i might try out others
but before i get this done, i got to do more work on the real one lol _________________
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13 May 2006 06:44 pm |
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Delorean_4
MM1 Maniac
Joined: 12 Mar 2004
Posts: 815
Location: Québec, Canada
Status: Offline
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Your car is very heavy on textures Rich and as a result the overall quality seems to be very good (I'm just worried about this poor computer ). Keep up the good work, I'm looking forward for the first release.
The rust textures by the way seem very well done as well, but no one can top the rust textures my Mother adds on to her own car
DeLorean_4, _________________ Tell me, if you could trade your Rear-Wheel drive Volvo Amazon for any other car in the world, what would it be?... A mistake.
| GT wrote: |
| heu ikm a newb. Howz do i texreue that high polyz 3d bus u gav me the totrial to make?? |
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02 Jul 2006 02:27 am |
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Richard P
Half-Snapped Towing
Joined: 22 Aug 2005
Posts: 921
Location: Sudbury, Ontario
Status: Offline
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ok, this aint dead, its pretty much done. ill copy paste from another topic i made. ill post the copy-pastes in order of my posts from the other site
nov 10, 2006
ok, i brough back old nelly. a high poly dynasty fo vc and sa. Thiago is working up a interior and i got the rest of the model done. all textures are completely from my dynasty. everything is textured and modeled. behind body panels, behines lights, everything. i will be getting a underside pic too. this model is almost ready for release. ill just need a sa converter. once the interior is done ill send it to a converter. i will be doing small mesh modifications as i go along. eventually ill do a regular color changable dynasty. if someone can, ill send a recording of my dixie horn that i used on my mm2 version and put it in sa. the inside of the trunk is exactly the same as the real thing same with the motor. insides of the hood and trunk lid are mapped aswell.
heres a pic so far
this will definatly be finished and put in, not set aside like everything else lol
nov 19, 2006
heres some update pics. i added 3d lights with actual textures for the insides, i cut the covers off my headlights and took pics.i also added windows and window stickers aswell as a 500 poly rubber duck (my rock n roll rubber ducky, sex, drugs and rock n roll!!)
im planning on a beta release for vc soon just to test it out. And, Thiago is working on the interior, hes got the seats done and they look amazing
dec 7, 2006
she aint dead yet, its pretty much done, ill need a converter for sa though. i made the interior and thiago did a great job with the seats. right now the whole kit and kaboodle sits at about 9000 polies. the lightbar will be a extra on the car, the real light bar will be in soon and it will be temporary on my car for work. the pushbars are not yet installed but i got them, they can also be a extra (like, lightbar/no pushbars, light bar/pushbar, no light bar/pushbar) heres pics
dec 13, i got it ingame
it still needs work, theres black s**t coming in the trunk, the wheels look blocky with specpecular lighting, igotta fix the floor and a few adjustments and it seems to be floating which i cant fix
and heres a side project i was working on, a 1993 f250 cube van and a 1993 f150 xlt pickup like my dads. the cube truck works but the pickup doesnt appear, same with my nypod police interceptor

dec 16, shes pretty much final
vc release will be very soon, ill also release my 1993 f250, 2003 ford crown vic, police interceptor unmarked unit and nypd. heres update pics of teh dynasty. it just needs damage doors and thats it. i did some texture editing, like the inner door panels and such.
heres the cv:
if anyone wants to convert, rule are, no sa style light textures, just mine. the lightbar has takedown lights and alley lights that should light up with headlights, the forward facing lights and the sideways facing lights on the lower deckof the lightbar, there is also brakelights in the backof the lightbar aswell. this car shouldnt have reflectio textures since theres nothing shiny on it. and everything must still have the same transparentcy, that mean headlights covers, taillight covers, lightbar glass and inside light covers inside the lightbar. _________________
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10 Dec 2006 10:03 pm |
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