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Midtown Madness 2 Central > City Editing > ITN-Tuning:New track
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Maxoff
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ITN_Tuning wrote:
breakable object without bound but ct doesn't allow to make a city if this object doesn't have bound.

Try to make empty bound (object without polygons) or make bound (for example small box) below object. You can also try to make kind of hole in the bound.
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Post 06 Mar 2008 08:33 pm
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ITN_Tuning
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Yeah, it works now, thanks for the help Smile Will show some screens shortly.
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Post 06 Mar 2008 08:57 pm
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HummersRock
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Sounds great, can't wait. Smile
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Post 06 Mar 2008 09:03 pm
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ITN_Tuning
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Oh, lookie. It is snowing Very Happy


I googled for animated image of snow, exported the frames and in the
end i came up with this. Hope you like it.
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Post 06 Mar 2008 10:58 pm
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HummersRock
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Wonderful.
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Post 06 Mar 2008 11:03 pm
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Franch88
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Very nice effect. However you could well put a snow mod in your track to have the snow only choosing the changed rain wheater.
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Post 06 Mar 2008 11:03 pm
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ITN_Tuning
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Would be good, but i don't know how to make that..yet.
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Post 07 Mar 2008 10:21 pm
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Stereo
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Essentially you just use the rain extensions (kinda like how there are _ni files, except I believe it uses _fa) and it will display those textures when weather is set to rain. For the normal setting you'd just use a transparent image I guess.
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Post 08 Mar 2008 10:32 pm
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Franch88
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Stereo wrote:
Essentially you just use the rain extensions (kinda like how there are _ni files, except I believe it uses _fa) and it will display those textures when weather is set to rain. For the normal setting you'd just use a transparent image I guess.

Yes, this is also a nice hint, but you'll get the rain mixed with that kind of snow effect choosing the rain wheater. Wink
The texture suffix for the rain wheater is _fa, and for the other day times except the night one the texture must have a transparent alpha channel. If you want no rain falling effect texture also at night, just copy the normal day time texture and name it with _ni suffix. Smile
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Post 08 Mar 2008 10:42 pm
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ITN_Tuning
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After a couple of months, Winterhills is quite done. I just added the last
details and stuff:

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Post 22 Mar 2008 09:31 pm
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thenthornthing
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Ooo, that is nice
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Post 22 Mar 2008 09:33 pm
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wannagoodcar
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I agree, very good work
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HummersRock
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Kewl. Smile
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Post 22 Mar 2008 09:54 pm
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Franch88
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It looks very nice. Very Happy
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Post 22 Mar 2008 10:06 pm
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Tonywolfe121
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nice work i thought the project was dead Smile
Post 22 Mar 2008 10:23 pm
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