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Midtown Madness 2 Central > The Bodyshop > Possible bound problem
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evo
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Post subject: Possible bound problem Reply with quote

Ok, I've made a new bus. (I aint gonna reveal what it is!)
Driving along a road, the lampposts on both sides collapse as if they have been hit, even though they havent. The bound in zmod is smaller than BODY_H, so what the hell is going on?!
Post 01 Feb 2009 01:17 pm
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thenthornthing
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without screenshots of it in zmod we can't really help.

make sure the wheels arent shoved out too much.
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Post 01 Feb 2009 02:02 pm
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evo
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In game

Zmod
Post 01 Feb 2009 02:09 pm
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dummiesboy
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Try making the bound a "cube" object shaped to the size of the bus. The one you have looks like it has too many faces.
Post 01 Feb 2009 02:14 pm
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thenthornthing
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ya, literally all you need is a cube.
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Post 01 Feb 2009 02:26 pm
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exploding_uterus
boom

Joined: 25 Jan 2009
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Axis centering problem. The bound axis is to the side so while in ZM it may be in the right place but in MM2 it is only reading the axis.

The Fix:
go to Display>Center Axis and click the bound and all the other parts to prevent this problem from happening in the future Wink
Post 01 Feb 2009 02:34 pm
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evo
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i deleted the old bound and made 1 out of a cube and it works perfectly, thanks guys
Post 01 Feb 2009 03:09 pm
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busboy99
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I like your bus Evo!
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Also, I'm banned.
Post 01 Feb 2009 07:22 pm
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