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Midtown Madness 2 Central > The Bodyshop > Bad Normals
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danny_cc
Modeling Beginer

Joined: 22 Mar 2010
Posts: 187
Location: Hartlepool, England, North East

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Post subject: Bad Normals Reply with quote

Hi, I am just asking how to fix problematic normals like this:
Thanks for any replies

Danny Call
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Post 01 Sep 2010 06:48 pm
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gosouthcoast
MM2C Addict

Joined: 29 Dec 2007
Posts: 611


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Post subject: Reply with quote

Select All and Click Normals > Calculate.
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Post 01 Sep 2010 07:01 pm
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Midas
The PSDL Doctor

Joined: 26 Nov 2009
Posts: 62
Location: Belgium

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Post subject: Reply with quote

If like gosouthcoast says calculating the normals doesn't work, you will have to change your triangles (usually black appears where you have many triangles in the same place) and calculate normals again. If you don't have the possibility to change the model, you will unfortunately have to place the normals manually and that's a lot of work. Neutral I never tried this myself.
Post 01 Sep 2010 09:18 pm
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carking1996
MM2C Too Much

Joined: 12 Aug 2009
Posts: 608
Location: United States

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Post subject: Reply with quote

please show a wireframe. Detach the faces that make a right angel or are perpendicular to eachother. Wink
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Post 01 Sep 2010 09:21 pm
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OlympianMan
Charis Addict

Joined: 03 Feb 2007
Posts: 1795
Location: County Durham

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Post subject: Reply with quote

Detach the stupid indicator and calculate. Personally I would do them as a separate object later
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Post 01 Sep 2010 11:39 pm
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