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evinmp2006
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Post subject: psdl program Reply with quote

I Have a problem about psdl editing.

after i finish a building using PSDL format,it's portted into the game successfully.

but the uv mapping have been changed at shown.
(the backward)


the original is this.


the faces on the building are in vertical.
is there any ways to slove?thanks.
Post 22 Dec 2010 05:16 am
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sajmon14
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Turn these buildings to inst objects
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Post 22 Dec 2010 03:28 pm
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evinmp2006
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sajmon14 wrote:
Turn these buildings to inst objects

it's the way i have used.
but it get a short visiable distence,
that the building is "built suddenly".
Post 24 Dec 2010 06:59 am
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sajmon14
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When import in MM2CT make advanced/ and select Additional bodies, or just make copies of your INST object called PM*_, PL*_ and PV*_ (where * is id number of your building)
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Post 24 Dec 2010 02:21 pm
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carking1996
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sajmon14 wrote:
When import in MM2CT make advanced/ and select Additional bodies, or just make copies of your INST object called PM*_, PL*_ and PV*_ (where * is id number of your building)


Cool. Thanks for the tip! Smile
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Post 25 Dec 2010 08:31 pm
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