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_Tim_
Kiwilicious
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Joined: 22 Mar 2005
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Location: Where the wild things are.

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TimNZ
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I had a friend in highschool who had a Honda City Turbo Mr. Green

Looking awesome, I love the city layout and look forward to ripping around the streets! Cool
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<- My experimental pages.
Post 19 Jan 2018 02:05 pm
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carking1996
MM2C Too Much

Joined: 12 Aug 2009
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Thanks, Tim. Vehicle physics will be these once they've come out. Lots of fellow mm'ers agree they're a good start. The first post includes some demos, try them out!

https://forum.unity.com/threads/wip-nwh-vehicle-physics.506909/
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Post 19 Jan 2018 02:53 pm
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carking1996
MM2C Too Much

Joined: 12 Aug 2009
Posts: 608
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Some small updates to snow and rain FX. Snow is accumulated in realtime, as well as when objects are knocked over and moved. Particles change over time, getting lighter and heavier as you play. New headlight beams were also added! They're realtime volumetric beams.


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Post 23 Jan 2018 05:54 pm
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