Joined: 22 Feb 2009
Location: At my laptop (hooked up to a monitor, keyboard, mouse, and speakers)
|Post subject: MMClone
|I thought I'd at least post this for the people who still check here monthly, bi monthly, whatever.
I've been working on a project for over a year now, it's what I call "MMClone". It's a clone (not a port) of the Midtown Madness 2 game and engine, built in Unity.
It supports all original, modded, and even locked game files. The goal is to be MM2, but modernized (engine wise. no hacks for modern windows), bugfixed, and have a few features where the original game lacked (proper reply, roadblocks for cops, loading MC1 pedmodels, those kinds of things)
debugging is enabled here
older pic of dashes, the car is now hidden
vertex blended damage, which effects reflection intensity, and has some 3d effects
pedestrian state machine tester
Physics are WiP and do not reflect the final product
Still working on it as I write this out.