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Midtown Madness 2 Central > The Bodyshop > A Beginner's Guide To Modeling For MM2
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How did you find this tutorial?
Very helpful
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Very helpful
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Total Votes : 53

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Dudes__Geof_
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Post subject: Reply with quote

The sound for a siren is easy to setup but if done improperly will result in a crash.. or if not all the vehicles that have sirens are in the file...

It's been quite a while since I've touched any of mm2's tuning, especially for sirens so what I just said might be wrong ..
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Post 01 Jun 2008 01:30 pm
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busboy99
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Yay! It is been stickyed!
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Post 01 Jun 2008 04:38 pm
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alexsim2004
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I'm having a bit of trouble with the lesson 2 (modelling) part where you move the faces around - I just cant seem to work out where to place the polies - ive been trying for about an hour to rearrange the polies as shown in the tutorial here

Any tips or more detailed information as to how to arrange the polies?
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Post 06 Jul 2008 10:56 am
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thenthornthing
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Sorry for the slight bump Silent.
Just a thought, in your first post could you edit it so that there s a bit like a contents linking to each stage of the tutorial as I was trying to find a part and found it annying reading through all the pages. Ta.
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Post 13 Jul 2008 02:32 pm
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Silent1Unknown
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thenthornthing wrote:
Sorry for the slight bump Silent.
Just a thought, in your first post could you edit it so that there s a bit like a contents linking to each stage of the tutorial as I was trying to find a part and found it annying reading through all the pages. Ta.


I hope I solved the problem. I added the quote below to the end of every lesson.

Quote:
JUMP TO ANOTHER LESSON:
LESSON 1: SOFTWARE & BLUEPRINTS - PAGE 1
LESSON 2 PART 1: MODELING THE SIDE - PAGE 2
LESSON 2 PART 2: MODELING THE REST OF THE BODY - PAGE 3
LESSON 3: TEXTURING - PAGE 3
LESSON 4 PART 1: FINISHING TOUCHES - PAGE 4
LESSON 4 PART 2: THE OBJECT LIST - PAGE 4
LESSON 5: PACKAGING TO .AR - PAGE 5
LESSON 6: THE EXTRAS - PAGE 6
LESSON 7: MODELING REFINED - PAGE 6
TUNING AND AUDIO FILES EXPLAINED - PAGE 7
HOW TO MAKE ANIMATED TEXTURES - PAGE 8



I've recently been hearing that car-making is tough Confused and people have been quiting. Neutral SO, I think I will make video tutorials when I get back. Should I do it lesson by lesson, or one long video?
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Post 16 Jul 2008 08:15 pm
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captain_slow
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Post subject: Reply with quote

Silent1Unknown wrote:


I've recently been hearing that car-making is tough Confused and people have been quiting. Neutral SO, I think I will make video tutorials when I get back. Should I do it lesson by lesson, or one long video?

Lesson by lesson, one big vid won't be able to hold it all in my opinion.

It also makes it easier for users as they can do it one video at a time.
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Post 16 Jul 2008 08:47 pm
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thenthornthing
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Nice stuff Silent. Very Happy
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Post 17 Jul 2008 12:37 pm
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evo
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i love video tutorials
Post 17 Jul 2008 03:45 pm
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NiR
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I just start playing MM2. I'll play a bit and then start mod the game Very Happy
Thanks for the guide!
Post 01 Aug 2008 07:34 am
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Silent1Unknown
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Here is the first experimental video. It shows you how to pick good blueprints and set them up for ZModeler. Let me know what you think.

http://www.mediafire.com/?2h8unajcihi


I found that the best way to reduce file size without losing too much quality was to convert the (640x480) .wmv Arrow (320x240) .mp4 and the result was 189MB Arrow 15MB. The length of the video is approximately 17min. You may need to view in Fullscreen or 200% to see some of the text/numbers I type in Photoshop.

If you have trouble starting the video, just get K-Lite Codec Pack (includes Media Player Classic) and CCCP. Theyre both free and let me run all types of video files. You can also supplement that with VLC , DIVx, Quicktime and FLV players to cover absolutely everything.
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Post 08 Aug 2008 03:03 am
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marzez
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is it just my version of Zmodeler, or do all copies of 1.07(b) add 0 to the end of your materials when you export to .pkg?
if anyone can help me with this, can they please post a reply on my topic?
(my topic is here: http://forum.mm2c.com/viewtopic.php?t=14372)
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Post 14 Aug 2008 09:01 am
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kyllerocksyoursocks
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Post subject: High Poly Version Reply with quote

I am currently creating a VERY high poly version of this car. Here is a pic of the polys im starting with.


i will keep you updated on the progress Smile
Post 14 Aug 2008 08:17 pm
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Daytonacoupe
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whoa, that's alot of polys. unless you've had experience with zmodeler before, i wouldn't do so many polys.
Post 14 Aug 2008 08:20 pm
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b12man
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Post subject: Reply with quote

I hope you realize that having a ton of polys does not make the model smoother. You could have a 1000-poly model that is smoother and more accurate than one that is 50000 polys.
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Post 14 Aug 2008 10:09 pm
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Silent1Unknown
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Post subject: Reply with quote

Sorry I couldnt reply earlier, I'm on another vacation.

To Marzez: Hmmm. Try reinstalling ZM. If that doesnt work, try making another car...or, make the same Cherokee in my tutorial and follow the steps very carefully. I don't know what else to say, other people have had success with my tutorial.

B12man: I don't think he's serious.
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Last edited by Silent1Unknown on 02 Oct 2008 08:02 pm; edited 1 time in total
Post 15 Aug 2008 11:21 pm
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