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Midtown Madness 2 Central > The Bodyshop > Falling through the ground
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evo
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Post subject: Falling through the ground Reply with quote

Ok, I've made a new bus and it looks great and all, but it keeps falling through the ground? Any ideas whats wrong with it
Post 11 May 2009 05:38 pm
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HummersRock
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Post subject: Reply with quote

Have you made the bound correctly in Zmodeler?
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Post 11 May 2009 05:42 pm
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evo
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Post subject: Reply with quote

ye, square scaled to size of bus
Post 11 May 2009 05:44 pm
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thenthornthing
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Post subject: Reply with quote

As always Evo, screenshots of the bus in zmod would be a great help.
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Post 11 May 2009 06:22 pm
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evo
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Post subject: Reply with quote

ok.
Post 11 May 2009 07:52 pm
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b12man
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Post subject: Reply with quote

Are you trying it in some funky city or in SF/London?
And, did you make sure you included the BOUND folder when you made it an ar?
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Post 11 May 2009 08:12 pm
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poptart1
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Post subject: Reply with quote

Center the axis..
Post 11 May 2009 11:24 pm
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b12man
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Post subject: Reply with quote

poptart1 wrote:
Center the axis..

Center the axis of what? Confused
Wheel axis won't make it slip through the ground, and nothing else rotates or moves so I don't believe anything else needs to be centered.
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Post 11 May 2009 11:28 pm
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crazy_e
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Post subject: Reply with quote

i think he means that the whole bus(in the left veiw)is not centerd on the axis,like a car would be.(but not perfectly centerd)

like this:

[img]http://mm2-race.webs.com/apps/photos/photo?photoid=36322147[/img]
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Last edited by crazy_e on 12 May 2009 04:10 pm; edited 1 time in total
Post 12 May 2009 03:53 pm
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HummersRock
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Post subject: Reply with quote

But this has to do with the bound. The bus is falling through the ground, not flying around and he didn't say that the wheels were messing up.

b12man wrote:
Wheel axis won't make it slip through the ground, and nothing else rotates or moves so I don't believe anything else needs to be centered.


Whenever you center the axis for vehicles, from what I have done, you select all objects and then center their axis' in objects mode.

evo - Have you tried deleting the bound in Zmodeler and the bound file made by Zmodeler and remaking it? Have you had anyone else try to sort this out for you?
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Post 12 May 2009 04:02 pm
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OlympianMan
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Post subject: Reply with quote

Bound is too high, Wants to be about where the centre of the wheel is.
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Post 16 May 2009 11:47 pm
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Jason
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Post subject: Reply with quote

The 'Bound' is meant to represent the area in which a car displaces. Your Bound is floating arbitrarily out of place.
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Post 16 May 2009 11:57 pm
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evo
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doesnt matter now, it is fixed Wink
Post 17 May 2009 10:25 am
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random.monster1981
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Post subject: Reply with quote

yesh and now it sounds like a dart too Wink

good effort buddy Very Happy
Post 17 May 2009 06:06 pm
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OlympianMan
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Post subject: Reply with quote

Yes but how was it fixed.
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Post 17 May 2009 08:27 pm
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