[ Midtown Madness 2 Central ] [ Midtown Madness 2 Central ]

Midtown Madness 2 Central > Post Your Project > UPDATED MAN 14.240 Enviro 200
Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next
View previous topic | View next topic
Author
Message Post new topicReply to topic
random.monster1981
Amateur Modeller ftw!

Joined: 18 Oct 2008
Posts: 832
Location: under your bed dropping wind.

Status: Offline


Post subject: Reply with quote

StanOfGB wrote:
I'm 29, I've seen things you kids haven't. Don't say we didn't warn you Rolling Eyes


I'm 30 and only Just come to terms with it Sad

Razz

Keep up the good Work Danny.
Post 11 Feb 2011 03:15 am
View user's profile Send private message
danny_cc
Modeling Beginer

Joined: 22 Mar 2010
Posts: 187
Location: Hartlepool, England, North East

Status: Offline


Post subject: Reply with quote

Right all of you lets get back on topic and comment on the bus and not on what time I get up Evil or Very Mad

EDIT:
random.monster1981 wrote:
Keep up the good Work Danny.


And thanks I didn't see that on the end there lol
_________________
"Quicker is not better" as not so famously said by ME Smile



Last edited by danny_cc on 11 Feb 2011 09:57 pm; edited 1 time in total
Post 11 Feb 2011 09:54 pm
View user's profile Send private message Visit poster's website
Busdude666
MM2C Maniac

Joined: 11 May 2010
Posts: 486
Location: Manchester, United Kingdom

Status: Offline


Post subject: Reply with quote

danny_cc wrote:
Right all of you lets get back on topic and comment on the bus and not on what time I get up Evil or Very Mad

Actually you started the conversation off...
Post 12 Feb 2011 01:27 am
View user's profile Send private message
wannagoodcar1
MM2C Regular

Joined: 17 Nov 2010
Posts: 169


Status: Offline


Post subject: Reply with quote

Busdude666 wrote:
danny_cc wrote:
Right all of you lets get back on topic and comment on the bus and not on what time I get up Evil or Very Mad

Actually you started the conversation off...


He didnt expect people to rant about it -.-

Lovely bus man! Smile
Post 12 Feb 2011 05:20 am
View user's profile Send private message
danny_cc
Modeling Beginer

Joined: 22 Mar 2010
Posts: 187
Location: Hartlepool, England, North East

Status: Offline


Post subject: Reply with quote

wannagoodcar1 wrote:
Busdude666 wrote:
danny_cc wrote:
Right all of you lets get back on topic and comment on the bus and not on what time I get up Evil or Very Mad

Actually you started the conversation off...


He didnt expect people to rant about it -.-

Lovely bus man! Smile


Exacly and thanks Smile
_________________
"Quicker is not better" as not so famously said by ME Smile

Post 12 Feb 2011 12:27 pm
View user's profile Send private message Visit poster's website
danny_cc
Modeling Beginer

Joined: 22 Mar 2010
Posts: 187
Location: Hartlepool, England, North East

Status: Offline


Post subject: Reply with quote

Quite a big update!! I have mirrored it and I have started to edit the door off the other side and put an emergancy door in but here are the pictures:

Pic 1

Pic 2

Pic 3

Pic 4

But when I test it in game without textures it works but the wheels aren't on the groud just the shadow and when I test it with textures it crashes when loading the game up (not the vehicle selection screen)

What do you think about the bus and can anyone help me with my problem?
_________________
"Quicker is not better" as not so famously said by ME Smile

Post 13 Feb 2011 11:27 pm
View user's profile Send private message Visit poster's website
Busdude666
MM2C Maniac

Joined: 11 May 2010
Posts: 486
Location: Manchester, United Kingdom

Status: Offline


Post subject: Reply with quote

Garage.
Post 13 Feb 2011 11:35 pm
View user's profile Send private message
random.monster1981
Amateur Modeller ftw!

Joined: 18 Oct 2008
Posts: 832
Location: under your bed dropping wind.

Status: Offline


Post subject: Reply with quote

2 things can cause crashing in my experience.

firstly.. make sure the wheels are physically touching the shadow.

secondly.. make sure the textures are 24 bit bitmaps OR TGA's, make sure they are the correct size ( 128x128, 256x256, 512x512, 1024x1024 ) and so on.
Post 13 Feb 2011 11:38 pm
View user's profile Send private message
StanOfGB
MM2C Regular

Joined: 19 May 2009
Posts: 84
Location: Canada

Status: Offline


Post subject: Reply with quote

1. what do you mean the wheels aren't there? Did you center the axis?

2. did you rename "Union" to BODY_H/M/L/VL?

3. Indeed, check texture sizes to see that they are appropriate.

If all else fails, let us take a look at the file.
Post 14 Feb 2011 02:10 am
View user's profile Send private message
aaro4130
MM2C Maniac

Joined: 22 Feb 2009
Posts: 234
Location: At my laptop (hooked up to a monitor, keyboard, mouse, and speakers)

Status: Offline


Post subject: Reply with quote

You might also want to check *.CSV or replace it, it made my Mustang crash the game
Post 14 Feb 2011 11:24 am
View user's profile Send private message Yahoo Messenger MSN Messenger
carking1996
MM2C Too Much

Joined: 12 Aug 2009
Posts: 608
Location: United States

Status: Offline


Post subject: Reply with quote

Nice bus. Do what they said Wink
_________________
Post 14 Feb 2011 11:29 am
View user's profile Send private message Send e-mail MSN Messenger
danny_cc
Modeling Beginer

Joined: 22 Mar 2010
Posts: 187
Location: Hartlepool, England, North East

Status: Offline


Post subject: Reply with quote

StanOfGB wrote:
1. what do you mean the wheels aren't there? Did you center the axis?

2. did you rename "Union" to BODY_H/M/L/VL?

3. Indeed, check texture sizes to see that they are appropriate.

If all else fails, let us take a look at the file.


1. The wheels are there they are justnon the ground so I can't drive it

2. Yes I renamed it

3. I will check texture sizes. Is 1024 x 512 a texture size because that is what I am using because I got told it was?

And thanks Carking and i'm not even gonna comment on Busdudes comment because 1. I don't know what it means and 2. It probably wasn't a compliment (sorry if it was)
_________________
"Quicker is not better" as not so famously said by ME Smile

Post 14 Feb 2011 06:01 pm
View user's profile Send private message Visit poster's website
random.monster1981
Amateur Modeller ftw!

Joined: 18 Oct 2008
Posts: 832
Location: under your bed dropping wind.

Status: Offline


Post subject: Reply with quote

1024x512 is fine Smile
Post 14 Feb 2011 06:21 pm
View user's profile Send private message
danny_cc
Modeling Beginer

Joined: 22 Mar 2010
Posts: 187
Location: Hartlepool, England, North East

Status: Offline


Post subject: Reply with quote

Hi, Top: I have now textured the top, Front: I have done all of the indents that need to go in and now all of the front is complete (Pic1) Back: I have done the window seal on the back and I have made a new top lights that are indented in and come out after the indent (Pic 2)

Pic 1:

Pic 2:

So what do you think?
_________________
"Quicker is not better" as not so famously said by ME Smile

Post 16 Feb 2011 09:40 pm
View user's profile Send private message Visit poster's website
carking1996
MM2C Too Much

Joined: 12 Aug 2009
Posts: 608
Location: United States

Status: Offline


Post subject: Reply with quote

WOW! Great bus! Amazing texturing!! Very Happy
_________________
Post 16 Feb 2011 09:41 pm
View user's profile Send private message Send e-mail MSN Messenger
Display posts from previous: Post new topicReply to topic

Page 4 of 8 All times are GMT
Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Home - MM2C.com - Contact - Staff & Seniors - FAQ - Community Rules - Syndication


Powered by phpBB © 2001, 2005 phpBB Group