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phil123
MM2C Regular

Joined: 31 Mar 2008
Posts: 56
Location: In a hole

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Post subject: Leyland titan Reply with quote



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All comments welcome Laughing
Post 18 Aug 2011 03:11 pm
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carking1996
MM2C Too Much

Joined: 12 Aug 2009
Posts: 608
Location: United States

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Nice. Normals need fixing. I'll fix them for ya. Smile
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Post 18 Aug 2011 03:16 pm
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Lynxman
20% Cooler

Joined: 26 Apr 2011
Posts: 60
Location: Equestria

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Looking good!
TWM plz!!! Mr. Green
Joking, great model! We didn't have Titans anyway, 'cus Metrobus pwns all!
Post 18 Aug 2011 04:34 pm
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random.monster1981
Amateur Modeller ftw!

Joined: 18 Oct 2008
Posts: 832
Location: under your bed dropping wind.

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bottom section needs less polygons if truth be told, It's good you want the arches/ wheel well's to be circular but all them polygons between wheel well's could be lessened.

Not taking a dig at your work but I do think you need to lower your polygon count considering you are using paperbus textures.

It's a good start however.
Post 18 Aug 2011 04:55 pm
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phil123
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thanks for the comment I will take it into consideration
the reason I use alot of polys for the wheel arces as I dont want them sqaure lol.
and long time no talkys where u been buddy Surprised
Post 18 Aug 2011 05:50 pm
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random.monster1981
Amateur Modeller ftw!

Joined: 18 Oct 2008
Posts: 832
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Lol, Been Alpha testing Battlefield 3 and killing zombies with my frying pan on Left for Dead 2 Very Happy

That game is such lolz!
Post 18 Aug 2011 05:59 pm
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phil123
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Joined: 31 Mar 2008
Posts: 56
Location: In a hole

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I tryed my best but thank god there aint any Laughing
Post 18 Aug 2011 06:58 pm
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Lynxman
20% Cooler

Joined: 26 Apr 2011
Posts: 60
Location: Equestria

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Lol, never really liked Titans! The blues to light, you missed some white out, theres buts of red etc... lol jk! Mr. Green
Post 18 Aug 2011 07:11 pm
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