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Are you testing the PSDL Viewer software?
Yes, frequently
23%
 23%  [ 16 ]
Yes, sometimes
14%
 14%  [ 10 ]
Yes, once
5%
 5%  [ 4 ]
No, never - but I might
35%
 35%  [ 24 ]
No, and I never will
19%
 19%  [ 13 ]
Total Votes : 67

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*redstar*
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I have no idea wtf this topic is about lol (All these codding and all that) But if that pic on the page b4 this is your project, Looking sweet! Twisted Evil
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Post 29 Dec 2004 08:13 pm
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Misterlvlariusz
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fre_ber wrote:
Would you be upset if I changed the way the INST window works?

Currently it shows a list of each block, and selecting a block reveals the INST components for that block. In order to clean up the code I would have to change it so that the INST window directly shows all INST components for every block. This means that you will have to search this list to find the INST Components for every block. However, it might be possible to add a method that sorts the INST Components by their block index.

I would like to separate the INST code from the PSDL code as much as possible.


Proceed as you wish... it's you getting the headaches from coding, not us.. Wink
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Post 29 Dec 2004 09:13 pm
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BoosterMM
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Fre_Ber, I have seen in your page than as a change in the last version "Now acknowledges the bounding sphere found in the dimension section of the PSDL"

In PSDL Viewer I can see now, the sky sphere bound of any track but:
There is a psdl dimension section where you can change the dimension of this sphere?

(I thought that sphere was defined with a strange pkg that couldn't be openned with zmodeler)

EDIT:

Bug:
When I try to see the block numbers in 3dview I get NullPoint exception error message for all blocks.

With this bug I have discovered a trick for close error messages fastly:
Put your mouse in "ok" and hit enter once without stop hitting enter.
I discovered it trying to close the 1170 error messages of sf.psdl Laughing

If I add the "<FONT3D FAMILY="Brush Script MT" SIZE="5"/>" after the "<PSDL Viewer>" I have the same problem and furtermore I get an error message opening PSDL Viewer:

org.xml.sax.SAXParseException: "Falta elemento de raíz de documento" ("There is not root element of document")
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Post 10 Feb 2005 03:00 pm
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fre_ber
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BoosterMM wrote:
Fre_Ber, I have seen in your page than as a change in the last version "Now acknowledges the bounding sphere found in the dimension section of the PSDL"

In PSDL Viewer I can see now, the sky sphere bound of any track but:
There is a psdl dimension section where you can change the dimension of this sphere?

Unfortunately, no. But there is a tool that will calculate this for you: "Auto Dimensions" computes the bounding box and the bounding sphere.

BoosterMM wrote:
(I thought that sphere was defined with a strange pkg that couldn't be openned with zmodeler)

Yes, but this is the sky dome, it is not the same as the bounding sphere of a city. The bounding sphere is never rendered in MM2.

BoosterMM wrote:
Bug:
When I try to see the block numbers in 3dview I get NullPoint exception error message for all blocks.

If I add the "<FONT3D FAMILY="Brush Script MT" SIZE="5"/>" after the "<PSDL Viewer>" I have the same problem and furtermore I get an error message opening PSDL Viewer:

org.xml.sax.SAXParseException: "Falta elemento de raíz de documento" ("There is not root element of document")


Hmm, sounds as if you somehow managed to insert an error in your options file. That error is about the root element "<PSDLViewer>", you accidentaly inserted a space in there. Remove that space and it should work.
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<[4D]JoeShmo> what we have here, is a failure.. to communicate
Post 10 Feb 2005 09:36 pm
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BoosterMM
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The bounding sphere or box is where car can drive before to disappear?
I thought it was always automatically calculated

About the error I'm afraid that I inserted the space only in this post because I thought it was sepparated. I copied and pasted the "<FONT3D FAMILY="Brush Script MT" SIZE="5"/>" line just after "<PSDLViewer>"
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Post 10 Feb 2005 09:50 pm
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fre_ber
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BoosterMM wrote:
The bounding sphere or box is where car can drive before to disappear?
I thought it was always automatically calculated

I'm not really sure if this is used for anything - I remember computing that on a city that had this "disappearing" problem, but it didn't help. Sad

BoosterMM wrote:
About the error I'm afraid that I inserted the space only in this post because I thought it was sepparated. I copied and pasted the "<FONT3D FAMILY="Brush Script MT" SIZE="5"/>" line just after "<PSDLViewer>"

I'm sorry to hear that, but the error message claims that the PSDLViewer tag is missing, remember that XML is generally case-sensitive. The first lines of my options file look like this:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<PSDLViewer>
 <FONT3D FAMILY="Courier New" SIZE="5" />
<MAIN_WINDOW LEFT="0" TOP="0" WIDTH="1152" HEIGHT="836"/>

and the last line is:
Code:
</PSDLViewer>

If you still can't find an error, can you PM or email me your options file so that I can take a look?
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<[4D]JoeShmo> what we have here, is a failure.. to communicate
Post 10 Feb 2005 10:15 pm
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fre_ber
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New release


Unofficial release

Another highly untested release of PSDL Viewer. Some time ago, I was working on some stuff for Yallis - he wanted to see the orientation vectors of the BAI rendered. So, this is the result. It was made some time ago but was only released to the people at #mm2c. Now everyone can suffer the same risk of crashing their computers. And in style, too.

PSDLViewer_20050212.jar


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Post 23 Feb 2005 08:06 pm
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Jason
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ooh, looks mighty risky Wink i like the looks of this beast (slaps its behind with palm of hand)
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Post 26 Feb 2005 05:01 am
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Misterlvlariusz
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Fre_ber, if it is not too much of a hassle, would it be possible to add an "auto bound" function to PSDL viewer, which would automatically add bounds to each facade (if no bound exists yet)?
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Post 02 Mar 2005 08:04 pm
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fre_ber
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Should be possible. Keep bugging me about it and I might even do it some day. Wink
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<[4D]JoeShmo> what we have here, is a failure.. to communicate
Post 02 Mar 2005 08:47 pm
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Misterlvlariusz
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fre_ber wrote:
Should be possible. Keep bugging me about it and I might even do it some day. Wink


Is some day today? Very Happy
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Post 06 Mar 2005 09:31 pm
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fre_ber
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No.
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Post 06 Mar 2005 10:21 pm
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Misterlvlariusz
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fre_ber wrote:
No.


Hehe... I hope some day will be soon then ... Wink
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Post 07 Mar 2005 04:07 pm
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fre_ber
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Maybe next weekend. But I can't promise anything. Smile
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Post 07 Mar 2005 08:48 pm
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fre_ber
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New release


After a long wait, with nothing but unofficial releases, I give you a new version of PSDL Viewer. This time it allows you to create a CPVS file for your city with a click on your mouse. Still, the same guarantees apply. That is none.


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Post 09 Aug 2005 10:13 pm
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